Update 1.0.1
Changelog 1.0.1:
-Added "GetBorderEdgesOfSetOfTiles"-method which just as the name says returns all border edges of a collection of tiles - i.e. all edges where one of the adjacent tiles is part of the collection and one isn't. This is mostly useful for visualisation, e.g. showing where a unit can move within one turn or area of influence of an effect.
-Added unit-tests for HexConverter class, unit-tests for Hex and HexUtilityClass still missing.
-Cleaned up some comments and marginally improved XML-comments for some methods.
-Added proper Attribution to Amit Patel in Example selection screen.
Files
HexGridSimplified_1_0_0.unitypackage 741 kB
Nov 15, 2017
HexGridSimplified.zip Play in browser
Nov 18, 2017
HexGridSimplified_1_0_1.unitypackage 749 kB
Nov 18, 2017
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Hexgrid Simplified (Obsolete use HexMapLibrary)
easy to use library for hex-grid based games for the Unity Engine
Status | In development |
Category | Tool |
Author | AurelWu |
Tags | hexagon, sourcecode, Turn-based, Unity |
More posts
- Update 1.0.2Nov 20, 2017
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